The unfortunate reality is that the game so poorly balanced, it is difficult to judge if an encounter is difficult or not. Between fall damage, bard crowd control and ridiculous throw damage the beast didn’t last two rounds and didn’t get to do a single action. It is cheesing? Or is not using Larian’s cheese not playing well?
My take so far, is that BG3 is incapable of providing enjoyable challenge. Most encounters on normal and easy and dull, some are tedious, and when game dares to be challenging it usually resorts to cheap bullshit.
My favourite example so far was bullette - who instakilled/pushed to death 3/4 full health party members jumping out (and I spread the party beforehand to what seemed like a reasonable space) only to get killed in two turns without any issues or damage by remaining Karlach.
I don’t think core systems are well put together - and the downside of exploitable cheese is that it stops being amusing after the first or 2nd time you use it.
At least they cut a lot of cheese from enemy AI - so gimping myself is an option. Still not super happy with how it plays.