Originally Posted by Darth_Trethon
Originally Posted by Starshine
The characters *are* the game, BG3 has certain companions telling you take the power or destroy it the whole game, at the end, if you control absolute, they get mind controlled by you and cease to exist. If you destroy them, roll a die if it's a 14 you'll get to hear from one of those characters, roll another die to see what about? Sorry bub RNG says its a joke about Lae'zel, you get no resolution for that character, your relationship with them or their saving the world.
It's not more important than saving refugees, its more important than your companions who have been the bulk of the content of the game. Having companions root for you to sieze control, even during the cutscene when you make the decision, be irrelevant to the conclusion of it? and the same if you destroy it.


Hopefully the rumour of a bugged out six month later epilogue is true, or Larian can do what Bioware did with ME3 and slap on a, heres what your companions did epilogue on the end, of atleast the destroy ending if not both.
I don't really think in the evil ending the main character cares what they have to say...they are there to be loyal servants. Though there are better ways to convey what those characters have become than with the silly dance and clapping. Give them each a sentence to declare their servitude...have each sound willing to do anything in your name. That kind of stuff.

In which case, why have characters demanding you pick that option? The implication, actually its not implication, the straight out statement of the whole game up until the actual moment is together we will rule the world. Not you will and I will die.


Minthara is the best character and she NEEDS to be recruitable if you side with the grove!
Also- I support the important thread in the suggestions: Let everyone in the Party Speak