Am I the only one hoping for more subclasses for the Sorcerer?
Aberrant Mind and Shadow Magic seemed perfect for this game given how heavily both Aberrations, in the form of Mind flayers and the Shadowfell, in the form of Moonrise Tower plays in the game.
Draconic and Wild Magic make sense given that they are the default, Storm Sorcerer? We don't really go by ship anywhere and while we get a lot of elemental focus with Thunder and Lightning spells, the limited spell slots of Sorcerers means we usually focus on 1 elemental damage to get the most out of spells. Isn't that kind of the point with the Draconic coloured bloodlines.