Originally Posted by Mouthbreathereli
You must be joking? The companion side quests are all quite good but I am not attached to any of the companions the way I was in bioware games.
Companions in bg3 are shallow, we know nothing about them other than their personal quest and they want to sleep with you.
Furthermore to be good companions they must be believable, with believable personality and motivation, bioware had this bg3 does not. Consider that you can have a relationship with any character as a Dragonborn, is it believable that every npc you meet is into lizards? No for this and many other reason the companions in bg3 are not believable. You might say that there were interspecies relations in mass effect, true but the characters in game acknowledged they were doing a taboo and difficult thing, it was addressed bringing it back to the realm of the believable. The companions are the weakest part of the game
I agree that it would be nice for companion moments and their character development to be disentangled from the romance portion of the dialogue trees. I think your Dragonborn complaint has more to do with the romance mechanics of playersexuality and how the writing does not account for it, as opposed to the companions being poorly characterized. I do agree that personality is not the same thing as believability, and the lack of character moments and exposition for our companions certainly weakens their believability. However, in terms of personality, or the type of person each companion is, I do think these characters shine quite brightly. They are often not in the form of dialogue or scenes (though I would certainly prefer more voice lines, scenes, dialogue, and banter), but instead in the form of facial expressions, body language, gestures, idle animations, and modes of speech.


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