Or maybe OP has different opinions and criteria than you and me and critics...
Dear Zerubbabel!
Thank you! You are absolutely right, my criteria is really very different!
Most of the dear players usually forgot (or don't know at all) that The Forgotten Realms is a fantasy world what started it's "career" in the novels! (but I already mentioned this, the first novel in the Realms came out in 1987 from this world's creator Ed Greenwood)
Implementing this fantasy world as a TTRPG, what use the D&D rule sets only came many years and many novels later, and implementing as a successful CRPG game is only happened at 1998 in the 1'st Baldur's Gate game.
So to said it easy and plainly: from cronological and all other logical viewpoints the Novels is the main stream and the main source of the lore in this fantasy world (why: because the novels continuing even this days "more than 35 years of lore in the lot more than hundreds of novels already" from many talented and respected writers whos the creator of this fantasy world), not the actual edition of D&D rule set or any game, because any of that came only after.
So if any developer team want to create a game in the realms, the first thing what they must respect above all: isn't their "own game's need" nor the actual edition of a D&D rule set but that lore from the hundreds on novels! And that's not a "rule lawyering" just simply to remaining true to the original! Which is clearly doesn't happened in here!
For example: if the original author writen the certain character with a certain traits or a certain attitude and in the game that appear as an exact opposite, that's incorrect, tarnishing the basics and from that point spread lies! (doesn't matter how insignificant is that in the eyes of others)
If the game is correct at least to that basic lore of the world, from that point in my eyes the game is good because the basics are good, if the game doesn't correct to that basics the game isn't good at all because "if the base is wrong the structure become also wrong"! (thousands years old and always true wisdom)
Badur's Gate 1-2, Icewind Dale 1-2, Demon Stone, Sword Coast Legends, Neverwinter Nights 2 was all correct to that basics, never tarnished even the slightest little detail. So they are good and worthy games! And after that the actual game is how detailed, how correctly follow the used D&D edition's rule... etc. etc. etc. is all just secondary consideration.
Neverwinter Nights 1, and Baldur's Gate 3 doesn't correct to that fundamental basics, and what a surprise they are full off incorrection mistakes and even lies, which tarnishing and wrongly influence the other element of the game as well, so they aren't good or worthy games! Simple as it is!
So I'm not against the players whose like the game just because they don't know this, I'm against the developers whose don't keep and respect even the basics, tarnishing the most elemental basics and spread incorrections and lies! And they do this just because "most of the players is in ignorance" or simply don't care about at all.
That's and that attitude is wrong, and ignorance is sooner or later but always backfire to the "ignoring" peoples!