We need highlighting options in the dialogue that can break the oath.

You can break the oath of the ancients with a terrible choice at the very beginning of the game, when you need to attack either Laezel or her jailers, it's not cool.

You also need a fix for the disappearance of the dark knight, he does not come to the second violation of the oath, and as a result, it is impossible to retrain, and you have to play with the debuff until the end of the game.



Thanks to Larian for Baldurs Gate 3 and the reaction to player feedback