Originally Posted by Crimsomrider
I think it's mostly because Dark Urge can prematurely end stories which people may be interested in exploring, due to the urges. And they weren't wrong grin

I initially was excited to play Dark Urge and resist the urges, but once I came across that one specific camp scene which cannot be avoided in a legitimate way I deleted my entire playthrough. Didn't like that all choices in that scene are fake and forcing me into it. So I started a pure custom character after that, but eventually deleted that one too and went back to Dark Urge again because I wasn't going to allow that one scene to ruin my enjoyment of the character. This time I metagamed to get a different outcome from that camp scene and been loving it ever since.

For me that's most likely the reason why they warned people not to play it. I personally really do love Dark Urge and its lore, it feels fantastic having a customizable Origin player character. But that camp scene is just terribly designed. Locking 2 of its desirable outcomes behind metagaming is a terrible design decision, so it's not surprising to see a lot of people delete their playthroughs once they come across it when they don't have a legitimate choice in it.
I almost finished the game on my second playthrough, that camp scene you mention its the only scene where you have no control

Durge for me is more fun and makes more sense storywise. If I knew I would've played it the first time. Not sure why it is advertised as "avoidable" considering everything it's the same except
murdering a tiefling in your sleep.
Same storypath you have as Tav you can have as Durge.IMO as OP suggested this should be recommended to play.

Last edited by The Red Queen; 22/08/23 10:32 PM. Reason: Added spoiler tags