Originally Posted by EmilyKaldwinning
No way the ending is Mass Effect level bad, Mass Effect at least used save/destroy Collectors base decision and readiness score that showed If you rushed through the game or not to open/lock some endings to create the illusion of consequences of your actions. BG3's endings don't even have this, they're just pick & choose 'last minute' which is just... why. When I learned that there are no consequences of getting high on tadpole power I couldn't believe it. I'd say I hope they'll fix it, but after the whole ordeal with last acts in DOS2 I don't believe it's possible. I'm a fool for trusting Larian twice.

BG3 endings are like flipping to the final pages of a choose your own adventure book and just seeing how the last 3 choices play out. Everything that came before it is relatively meaningless in the context of the ending. Sure there are some different flavors...

Mindflayer? No Mindflayer? Karlach Mindflayer? Shadowheart Shar/No Shar? Karlach Avernus? Dies? But the endings are the same, you either have your party not-party at Elfsong or have a 20-second sequence standing on a bone throne atop the brain.