There's also a lot fewer [Illithid] options after Act 1. It wouldn't surprise me if the consequences were something like:
Don't use the tadpoles -- hooray, you're fine, but maybe there'll be some downside in the future, outcomes to quests you couldn't get without your powers.
Use the tadpoles a little/resist Daisy/Stop using the powers before a threshold -- are you able to maintain this resistance forever, perhaps opened you up to being turned into a Mind Flayer, controlled by the Elder Brain, etc.
Use the tadpoles a lot/don't resist Daisy/Go past the threshold -- unless you find some way to remove the tadpole or counteract it (eg. the ring), you're going to have a bad time, that supposed 'down by the river' ending? But maybe you can master those powers?
Raphael removes the tadpole around the end of Act 1.
You used to have to use the tadpoles to get powers from them, and there was clearly something up with Daisy, and the game was more open about using the tadpoles causing memory loss, etc. Wyll's whole character was basically about toeing the line between a mistake he made without understanding the ramifications but still being in love with the powers it gave him. I don't think any of those consequence 'paths' would've locked you into anything, but it wouldn't have surprised me if you say ended up in a position where it was like 'DC 99 to resist being sucked into the Absolute' or something.
Again, basically all supposition.
Last edited by Milkfred; 23/08/23 02:19 AM.