I find Tactician on DOS2 easier still - it was a simpler game, a simpler time.

I think the real thing is, if you get halfway through an encounter and find it going south in BG3 (or most games tbh), using your knowledge of the encounter the next run makes it 10x easier. Maybe if there was some form of randomization new difficulty mode, where when you come into each set combat encounter, it's been changed up to make you think on your feet, and chuck Ironman in there for good measure.

That would be some Hellscape hardness right there - not knowing the NPCs skills and taking away save scumming...you'd be tanked in no time lol.


New Zealand's finest Gith with a dark urge for KFC XX