Had the same feeling while trying to organize stuff in random pouches and backbacks. Trying to think of ways to quickly have everything I need when switching out say one spellcaster for another, so they'd have the right amulets and scrolls to take all without a bunch of headaches, but in general yeah. The whole rest of the house can look great, but when the kitchen' is a mess it just has that knockon effect, like dishes in the sink nobody wants to deal with. All these suggestion seem solid to me.

The only thing I would add, is that it would be very helpful if we could reserve a couple rows/columns at the top of the inventory which would not fill unless we put something there manually. Basically a lock/unlock row at the top of the inventory. For all the rest of the rows the autosort will fill whatever gaps, but this means you can't really use your inventory screen properly to sort stuff. Sure you can filter by tab, but that's not the same as trying to organize stuff visually. The way it is currently everything will shuffle if you sort by type vs value vs latest. That's all fine, but we should have a managed inventory that we can lock once everything is organized, and then return to that display after using the filter. Basically I think there's a bit to much shuffling around and opening/closing smaller containers or losing track of something as it's icon is repositioned. Something similar happens in the action hotbar for consumables when you expand it by rows. I think for inventory management to have that satisfying feel, you'd need a couple rows within the inventory where you could set it and forget it. I agree about the management of the party inventory even when the character is not travelling in the group. It should be relatively easy to send items back and forth. I use the send to option a lot, but really we need to be able to retrieve and for that you need the inventory UI. I think this should open in full from the Character sheet where you can get an enlarged view that's focused on whatever, in this case inventory, but same deal for spellbooks. Anything that needs to be managed when you switch a character, if it's a party of 4 but a camp of like 8 or 9 characters where you are periodically switching makes stuff like consumables and rings and such a chore, something like that 5th character box inventory UI would be much appreciated. I spend a little time rummaging around and trying to tidy up at the end up the day, but even then just trying to keep pace with the main is tough, doing the same amount of noodling around for the other camp members is tough, especially if you're having to strip down one to bring a similarly spec'd character. Say Wyll for Gale, or Minthara for Lae'zel or something like that. Anyhow, right on. All good points and solutions