Good thread with lots of valid constructive criticism.

My two penneth:

As I've said before: Larian talk a good game.

I find it telling that after only 3 weeks as more people finish the full game more criticism and disappointment is appearing.

Larian have conducted a major box-ticking exercise. There is all the pronoun and gender hokum as well as the racial diversity. In addition we have the name-dropping from the world of Faerun - everything from Jaheira and Minsc to Volo and Elminster to the pantheon of divinities to the variety of creatures from the bestiary. I'm only at the start of Act 2 (I'm in the inn) but already I've lost count of the number of divinities that are involved and have come across all sorts of creatures who are there for the sake of being there. For example: why are there a bunch of ghouls, a ghast and the two undead guys wandering around outside the monastery in broad daylight?


Last night shortly after arrival at the inn I spoke to the Selune cleric which triggered the big fight. I failed to stop the kidnapping and all hell broke loose. After the dust had settled I didn't have clue what I was supposed to do. None of that was down to a choice I had made. Jaheira is positioned inside the inn for you to talk to on entry; she then tells you to speak to the cleric so you talk to the cleric and boom.
So today I rolled back to a previous save and have avoided speaking to Jaheira until I have done other stuff.

It is not a bad game but it's not a great game either.

Last edited by Beechams; 23/08/23 02:19 PM.