Originally Posted by SiriusVI
Originally Posted by Firesong
Originally Posted by Wormerine
I wonder if hacking off pieces of act3 is �the last minute crisis� that Sven mentioned in the FPS podcast.

As a software engineer myself I think it is possible that there was something really nasty going on at some "critical point" in Upper City that the whole part had to be put aside for the time being. If the access to Avernus happens in Upper City, too, then this may be a reason.

I can also imagine that the missing epilogue has something to do with this as well, maybe it simply made no sense having the epilogue in there while Upper City is not part of the game.

Notice how I say "put aside for the time being" and "while".

I wouldn't rule out that patch 1 and / or 2 bring back the meaningful parts of the content that is currently missing.

Not sure how to feel about this. On the one hand I desperately want Act 3 to be polished and I am all for more content, but if they add in cut content with patches, it means that they knowingly sold an incomplete game...

Well, they did this in D:OS2, but they made good on it by releasing the Definitive Edition with significant re-works to the final act, a proper epilogue, etc. as free to existing purchasers. So if "past behavior is the best indicator of future behavior" then they've already done this before and that this is nothing new for how they choose to develop their games, and they are likely going to make good on it again, either through patches or a DE that would be free to existing purchasers.