The one thing they got right was... if you click on an inventory slot (Say someone's ring slot), the game does a search of all inventories and containers and shows you a list of items that can go in that slot, even items being worn by other companions. However, Ddoesn't really help with organization and the search is still limited to active party members. That is, it doesn't include items in the camp chest. Also doesn't help you locate items that do not fall into an inventory slot category. For example, if you want to locate all those parasites you've been collecting over the coarse of days/weeks and stashing in various places... good luck.

@Black_Elk: I really like the idea of lockable rows. Once you get a row where you want it, lock it. Now your rogue will always have/stack their primary tools at the top of their inventory.

@DumbleDorf: Yeah, I was surprised the camp chest was just another chest... with the same 4 filters as every other chest the game...