Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
#881633 16/08/23 10:47 AM
Joined: Oct 2020
Location: Netherlands
old hand
OP Offline
old hand
Joined: Oct 2020
Location: Netherlands
At the end of Act 1, Halsin comes with you to solve a problem. I'm on my second playthrough, and I've not found a single clue as to how to solve that problem. Halsin doesn't have any new lines from the Goblin Camp until the end of Act 2, when he stays behind - because I didn't solve it for him.

I'm not looking for the solution, just a hint as to where to start on this. I've been over all of the Act 2 region, it was lots of fun - But I want Halsin, dammit.


Fear my wrath, for it is great indeed.
rodeolifant #881679 16/08/23 12:55 PM
Joined: Feb 2022
Location: UK
Volunteer Moderator
Offline
Volunteer Moderator
Joined: Feb 2022
Location: UK
Did you ...


Find the ranting, unconsious Fist in the Last Light Inn, and then talk to Halsin in the camp?

I'll admit I was lucky I did, as if there was any specific clue that Halsin was the person to talk to to progress that quest I completely missed it. Though I suppose, in hindsight, he is the person in our party who knows most about the curse and the history of the area so it perhaps should have occurred to me.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"
rodeolifant #882100 17/08/23 12:45 AM
Joined: Aug 2023
S
apprentice
Offline
apprentice
S
Joined: Aug 2023
I missed this one on my first playthrough as well.

There is a NPC at Last Light in the beds to the right of the entrance, he's in a coma of sorts. Go talk to him, then Halsin. After this, you'll need an instrument that drops from the surgeon to wake him and the quest is fairly straightforward from there. It's super easy to miss the instrument.

There is a combat sequence where you have to defend a portal near the end, strongly recommend a lot of AoE damage for that one. Most of the mobs are really weak (like 1 hp) but they can do enough damage to the portal quickly if you let them get too close.

Last edited by Shinook; 17/08/23 12:45 AM.
Joined: Oct 2020
veteran
Offline
veteran
Joined: Oct 2020
Originally Posted by The Red Queen
Did you ...


Find the ranting, unconsious Fist in the Last Light Inn, and then talk to Halsin in the camp?

I'll admit I was lucky I did, as if there was any specific clue that Halsin was the person to talk to to progress that quest I completely missed it. Though I suppose, in hindsight, he is the person in our party who knows most about the curse and the history of the area so it perhaps should have occurred to me.
Maybe Halsin could use an exclamation mark to let people know he has new quest dialogue? I talked with Halsin in the Shadow Cursed Lands before reaching the sleeping man, and Halsin discussed the curse and Thaniel. When the sleeping man mentions Thaniel, there is a dialogue option about Halsin, and if you select it, the woman next to the sleeping man says to bring Halsin there.

Joined: Oct 2020
Location: Netherlands
old hand
OP Offline
old hand
Joined: Oct 2020
Location: Netherlands
Originally Posted by The Red Queen
Did you ...

No, I did not. Will do so on run three laugh

Thanks!


Fear my wrath, for it is great indeed.
rodeolifant #885672 23/08/23 05:31 PM
Joined: Jul 2023
L
apprentice
Offline
apprentice
L
Joined: Jul 2023
I played a lute with my bard to get him to mumble the entire song after first talking at him.

rodeolifant #885676 23/08/23 05:44 PM
Joined: Oct 2021
veteran
Offline
veteran
Joined: Oct 2021
I think I only figured it out after reading my journal entry. I hardly ever read those, but in this case, the tip about talking to Halsin was necessary. It didn't occur to me since I tend to run with a specific group.


Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5