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member
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OP
member
Joined: Jan 2015
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It seems, there's no satisfying way for a decent character. I tried to stop him, but all the Droughs side with him instantly and they make short work of my party. Especially the sergeant deals a ridiculous amount of damage.
So I sided with him, which I didn't want to do. He got pushed into the lava, so I didn't even get his loot and still, I had to fight the whole dwelling. My party barely survived.
I tried it with my warlock, Shadowheart, Karlach and Tristarion. All level 5.
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enthusiast
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enthusiast
Joined: Oct 2020
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Fast traveled out of the Underdark. Came back he's dead and no one's there.
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addict
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addict
Joined: Oct 2020
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It seems, there's no satisfying way for a decent character. I tried to stop him, but all the Droughs side with him instantly and they make short work of my party. Especially the sergeant deals a ridiculous amount of damage.
So I sided with him, which I didn't want to do. He got pushed into the lava, so I didn't even get his loot and still, I had to fight the whole dwelling. My party barely survived.
I tried it with my warlock, Shadowheart, Karlach and Tristarion. All level 5. I made a deal with the duergar elder and his rebels, killed the orb by luring it down a set of stairs and thus ensured the rebels' help. That made the fight quite doable for me (level 5 party: Fiend warlock, Lae'zel, Shadowheart and Gale)
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member
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OP
member
Joined: Jan 2015
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[quote=cossayos]It seems, there's no satisfying way for a decent character. I made a deal with the duergar elder and his rebels, killed the orb by luring it down a set of stairs and thus ensured the rebels' help. That made the fight quite doable for me (level 5 party: Fiend warlock, Lae'zel, Shadowheart and Gale) Yeah, I just found out and did it that way. Much easier and satisfying.
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apprentice
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apprentice
Joined: Mar 2021
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It seems, there's no satisfying way for a decent character. I tried to stop him, but all the Droughs side with him instantly and they make short work of my party. Especially the sergeant deals a ridiculous amount of damage.
So I sided with him, which I didn't want to do. He got pushed into the lava, so I didn't even get his loot and still, I had to fight the whole dwelling. My party barely survived.
I tried it with my warlock, Shadowheart, Karlach and Tristarion. All level 5. You can actually jump into the lava (with the use of a fire resistance potion) and recover his body and parasite).
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journeyman
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journeyman
Joined: Jul 2023
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I just killed the Duergar first and then I blew up the debris to fight Nere as well.
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member
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member
Joined: Jul 2023
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It seems, there's no satisfying way for a decent character. I tried to stop him, but all the Droughs side with him instantly and they make short work of my party. Especially the sergeant deals a ridiculous amount of damage.
So I sided with him, which I didn't want to do. He got pushed into the lava, so I didn't even get his loot and still, I had to fight the whole dwelling. My party barely survived.
I tried it with my warlock, Shadowheart, Karlach and Tristarion. All level 5. I made a deal with the duergar elder and his rebels, killed the orb by luring it down a set of stairs and thus ensured the rebels' help. That made the fight quite doable for me (level 5 party: Fiend warlock, Lae'zel, Shadowheart and Gale) This seems to be the way the game intends you to do it for nice characters. The fight is mega hard otherwise. For less nice characters: You can also kill everyone else in the room first before you let him out. Alternatively, fast travel or rest twice and come back, the duergar all leave if Nere suffocates, but leave his loot.
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stranger
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stranger
Joined: Oct 2020
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I killed all duergar first and then killed Nere alone. Easy battle at level 5. Take guards one by one and groups one by one, then put your group at the end on the long corridor over the travel point and use your rogue to kill one duergar on the big room... some web and grease, and they will come one by one to your group... easy. If you ally with rebels and kill some guard you will get the "Enemy of Justify" permanent buff when rebels left.
Last edited by Yren Damanegra; 18/08/23 07:42 AM.
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stranger
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stranger
Joined: Aug 2023
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Killed all of them, Nere and Duergars , they asked from me too much, and they slaughtered gnomes.
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old hand
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old hand
Joined: Jul 2023
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I side with the Elder and his party. The fight is easy enough if you let the two duergar factions fight each other while you try to concentrate on Nere. It's important to stay away from the edges as those duergar do like a good shove. I had a problem in EA once where Nere got shoved into the lava by a duergar. I can't remember if the body was too far out in the lava or you can recover his gear but not his decapitated head for the myconid king. Either way, I was unable to close that quest.
After the fight you can persuade the Elder fella to leave the gnomes behind.
Last edited by The Red Queen; 24/08/23 10:37 PM. Reason: Added spoiler tags
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stranger
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stranger
Joined: Sep 2023
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I found a hi ground position, separated my party into 2 spots, and started taking out the duergar. It was rough at times. Cloud of daggers kept them from coming up a ladder. Killed one guy...animated him into an archer. Grease on other avenues of approach. Corners to keep the archers from shooting as much as possible. Level 5 with Lazael, Shadowheart, Astarion,and myself as a Bard.
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stranger
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stranger
Joined: Jun 2024
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It doesn't matter if you make a deal with the Duergar or not. The minute you blow the blockage, they will run right over and stand in the fire and then they will all attack you. This game really has the greatest artificial stupidity ever.
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enthusiast
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enthusiast
Joined: Sep 2024
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It doesn't matter if you make a deal with the Duergar or not. The minute you blow the blockage, they will run right over and stand in the fire and then they will all attack you. This game really has the greatest artificial stupidity ever. Just finished the spectator fight, the one with the statues. Quite a struggle because I F5'd at a precarious, stupid moment. Anyway, after many reloads finally finished it off, went into the cut scene but had no choice but to fight the happy guys I just freed because I wanted teh icy, part 2 starting running on empty, succeed there too. Fight over, party is all over the place but we're still grouped, so they all run up to me. Gale runs through his own blade cloud.
Last edited by Shadowbart; 17/01/26 03:17 AM.
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enthusiast
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enthusiast
Joined: Sep 2024
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There's something contradictory about being so stupid you run into your own blade cloud, then have the mental genius to survive the concentration check. Cosmic justice, on the other hand...
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member
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member
Joined: Feb 2024
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How many times did I want to punch Jaheira for leaving a bunch of shadow-cursed vines at the bottom of the stairs towards the Steel Watch Foundry? On the other hand, as a tabletop DM, I can confirm that even players are completely ignorant of their character's surroundings sometimes.
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old hand
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old hand
Joined: Jul 2017
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Shouldn't overdramatise it however. The companions are reasonably well with avoiding bad surfaces or aoe, with the exception of Cloud of Daggers. The player should know this at level 6, when the Nere fight is on the table. BTW from the about 8 Nere fights I had, only in one the duergar of Brithvar turned hostile, for unknown reasons. In one fight I turned them and in one other the gnomes hostile by stupid use of aoe.
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member
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member
Joined: Feb 2024
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It was definitely not a general issue, but during the Nautiloid and early Act 1, Tav couldn't stay away from flames (before I'd found out how to put them out), and helping a certain someone off the funeral pyre in Act 3 turned those Heapside stairs into a minefield. It happened five or six times, that I'd clicked a little further away and somebody either stepped into the vines or ran into the secretive transaction. The latter was eventually fixed with knuckle sandwiches, but I didn't find a way to dispel those vines. As for the Cloud of Daggers, I think I had that issue just once.
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