For the swords coast there should be more diversity not less, the whole place is exiles, colonists and expelled populations from other areas settling. As for some of your points, why would imposing YOUR cultural beliefs and gender roles on a fantasy setting be more rational, immersive or less silly than, someone from a different culture/context doing it? You can't say internal logic should overrule not real world, then go but not this internal logic because my real world bias think it's silly for X to do Y.
The internal logic of Faerun is that sexism has never been a thing in the moonsea and swords coast outside of specific non mainstream societies and there are versions for both. And that ALL ancestry Y are better than all ancestry Z at B has always broken the internal logic of the setting, it was just there for gameplay, that D&D is getting rid of it isn't breaking the internal logic because the stories always included more expections than rules and that was always there as a 'prevent min/maxing meta play' not as part of the world and setting. It's certainly not what's tanking D&D.
Also specific diversity I don't like =/= now anything goes these people dont understand fantasy
Given D&D has more mainstream and financial success right now than it has ever hard, it's really hard to see what is tanking it. But I'm going to guess nothing is because you know, it's very successful right now..
Last edited by Starshine; 25/08/23 01:36 AM.