Originally Posted by cal1s
Originally Posted by Dext. Paladin
Tactical is not easy.

If it's easy for you then good. But certainly not easy everyone.

Just because I can play this game while sitting upside down, one hand on my back, simultaneously cooking some nuggets, my two feet upward (yes, I'm *that* good), doesn't mean average people find it as easy as I did.

It's good balanced difficulty. We don't need 4200 AC enemies with 69000 BAB just for 23 people to be satisfied that this game is hard enough.

Maybe adding secret boss is a good option, something similar to PoE2 PoTD Ultimate Challenge.

Then dont play on Tactician. For people like you, there are 2 options which are easier. But for guys who enjoy challenges, there is no option. For experienced players Tactician is a joke.

I literally said it was a good balanced difficulty. And that it's not "easy" nor a joke.

The game, the studios doesn't take into account that some people, some meaning not the majority of people can speedrun the game in tactician difficulty.

Again, the game was too easy for me, I had to play with one hand, one finger, standing with two of my foot hovering in the air to make it a challenge. I had to kill ansur with baldur's gate stone which I bought from Tiefling child in Rivington so Ansur doesn't die in half turn.

But just because it's easy for me, doesn't mean it is for everyone.




If it wasn't clear already:

Tactician is fine.

Maybe add harder difficulty +10 to enemy roll difficulty variant, give tadpole power more severe penalty (to both stat and character appearance). Basically if you min max, the maximum roll you can get without advantage is 50/50 odds at maximum especially in early levels.

Enemy can spam health potions, mirror image and blur. Double enemy movement speed and give disadvantage for every Athletic checks against enemy, but disadvantage for your athletic save (making enemies spam push more often and forcing you to pay attention for positioning).

Also sanctuary, to make ambush obsolete. All enemy has sanctuary. And Drinking special universal resistance potion that holds for 2 rounds.

Also exp needs to be nerfed, but rewards non-combat quest solutions/stealth.

175% more expensive potions (to make crafting relevant).
No Scrolls on random storage, plus much expensive scrolls (so you forced to either learn it or use it once).
Trader don't restock health potions.
Long rest costs 200 food instead of mere 80.
Food item more scarce, supply didn't restock on trader.

Last edited by Dext. Paladin; 25/08/23 07:46 AM.

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