I started the game as Moon druid intending to play around wildshape combat. Here is my feedback after 150 hours (still in act 3) and why I switched away:

- RP downsides: - People in towns will run away from you if you maintain bear form (same goes for summons) which is annoying
- You will lose your wild shape form when entering some scripted dialogue. If that was your last shape charge before a forced combat, that's an oopsie

- Build downsides: You get less spells and slots, but in return your wildshape loses impact in the final stages of act 2. Mobs will make you lose the form rather easily, and most of the times I found myself with 50% chances to hit while in owl bear form (and of course missing the majority of times). Not great. You are basically a glorified meat pi�ata. Sabertooth feels okayish but you trade too much health away and the regen bonus is not that great, not very relevant when you get it that late.
Most of the feats do not affect Wildshape. I've done my fair share of research and tons of videos and other sources state that Wildshape benefits from Unarmed combat gear/feats. Well that is currently not true, and idk if this is a feature or a bug. Only tavern brawler seems to be half-working (applies to chance to hit but no bonus damage). Also there should be a disclaimer somewhere stating that Claws and such are equivalent to Unarmed combat (or that they are not). I was pretty lost on that matter at the beginning. My druid is half-orc and not only you do not get the benefits from its racial passive, but you do not get ANY bonus since you do not get benefited from Unarmed build-style. This is obviously a problem. Are Claws a Weapon or Unarmed? If they are neither, where is the Claw gear?
My first feat pick as Moondruid was Mobile, and it just does not apply to it. Wildshape plains stats should be way better if you are not getting anything from your feats and gear.

- Gear downsides: You get almost nothing from gear. You can get that shapeshifter ring and that's pretty much it. All that unarmed combat gear does not apply to you in this current version of the game, at least damage-wise

- Tool-box downsides: You are specialized in wildshape but I found myself saving those almost always for combat. Cat is useful for the small holes but otherwise I never used wolf form (its just worse than bear form and on top of that you scare shadowheart with it). Badger? Never used it. Raven only used it once and that's only before i got summon familiar into my party comp. My point is you get all these so-called options and you end up just going Owl-bear every time and even then it's not that good.

In conclusion, this may be one of the best games I ever played, but sadly I picked a rather bad subclass for my first playthrough, please send some love to all the bear fans out there!