Originally Posted by Warlocke
Originally Posted by Dext. Paladin
Planescape Torment writing straight up making BG1 & BG2 downright amateur Job.

Agree. Dungeons are great in BG2, and the overall plot is cool, but companion NPCs, dialogue choices, non-combat options, and so on are very rudimentary in BG1 and 2. Still love those games, but PST is on an entirely different level.

I think Planescape Torment and especially Disco Elysium has proven that Roleplaying Game mechanics, without dungeoneering can work in modern day setting. It can be incorporated in not-medieval setting.

My main gripes with BG2 is how dialogue choices basically non-existent. If anybody ask me how could BioWare who once produced BG2/KOTOR ended up with ME3 or Anthem, I'd ask them to look for BG2, because the crack has been present since Day 1.


Councellor Florrick's favorite Warlock.

Back Black Geyser's DLC: https://www.kickstarter.com/projects/grapeocean/black-geyser-dlc-tales-of-the-moon-cult (RTwP Isometric cRPG inspired by BG1).