Originally Posted by Warlocke
Originally Posted by Dext. Paladin
Planescape Torment writing straight up making BG1 & BG2 downright amateur Job.

Agree. Dungeons are great in BG2, and the overall plot is cool, but companion NPCs, dialogue choices, non-combat options, and so on are very rudimentary in BG1 and 2. Still love those games, but PST is on an entirely different level.

I think Planescape Torment and especially Disco Elysium has proven that Roleplaying Game mechanics, without dungeoneering can work in modern day setting. It can be incorporated in not-medieval setting.

My main gripes with BG2 is how dialogue choices basically non-existent. If anybody ask me how could BioWare who once produced BG2/KOTOR ended up with ME3 or Anthem, I'd ask them to look for BG2, because the crack has been present since Day 1.


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