Very true. On my first and only playthrough for this date I've choose a Fighter with a Battle Master subclass as the main character, buffed his armor perks as much as possible, equipped him in the best-heaviest armor I could find, also decided to embrace the Illithid powers and developed all of them in the end (the most useful of them turned out to be a "Cull the Weak" one).
With a 144 HP in the raw (because of The Necromancy of Thay knowledge), with a critical damage delivered by each and every second hit and following annihilation of any target with less than 26 HP left, I guess the enemies were hearing the boss music from Dark Souls in every location where Urban Gorn and his brave crew (Karlach, Wyll and Shadowheart) were suddenly appearing in the endgame. That was a lot of fun for sure but too EZ at the same time on the balanced complexity. Both of the dragons in the final were removed from the existence in two moves.
And btw that was my first playthrough not only in Baldur's Gate 3, but in the game of that type in the long period. My experience in the world of the CRPG was limited so far by Fallout 1-2 and Arcanum of Steamworks and Magick obscura (no, I'm not THAT old I just really love some vintage games) and now this masterpiece among them. Already itching to replay it ASAP but I'm gonna delay that fine moment of a new playthrough as much as possible, for a few month at least. I'll stretch the pleasure and go for an emotional cooldown, so to speak)
Last edited by shittyauthor; 28/08/23 12:38 PM. Reason: correcting grammar