Most stereotypic thread type for any game based on dice that was made a video game.
One problem a lot of ppl have it that they do not even understand the actual propabilities. Another thing with using RNGs is that they are based on an algorithm. Real dice are not. Real dice are never 100% perfect. Real dice wear etc. So in a lot of cases real dice are less random than an RNG algorithm. That again may
give kind of a "wrong" feeling sometimes.
Yet it id entirely possible that the RNG is not working correctly. Always. Depending on which one larian used and how they implemented it there may be problems. MAY. I have over 700 hours played and cannot say i feel anything is off tbh.
And yes OFC it is annoying when the enemy does the 4th crit in a row while you do fail even the easies rolls...happens. Do not forget the times when it is the other way around. Ppl tend to remember bad experiences a lot better than good ones.
Someone supposedly recorded all their rolls in Act 1 and got something like 10.9 (enemy) and 7.4 (player). 10.5 being the perfect average. Unfortunately, it's pretty hard to tell if something is off with a game like this. For all I know, they were using one spell really often that IS bugged.
Don't get me wrong. I am all for ppl trying to find issues with RNGs. There are few worse things in gaming than to fail because of botched randomness. As far as i know the game does not even record or show all rolls or am i mistaken there? The RNG algorithm should work the same for every roll ingame.
And one playthrough is not enough. You would need at least a second one to see if it stays like this. Karmic on or off?
If its a single spell causing this then there might indeed be an implementation issue. But well. If it is reported larian should check it.
The game is pretty easy if you know a bit what you are doing. Even if some battles have serious design issues. They are all manageable.
But errors should be corrected nonetheless. If there are some they do not make the game unplayable.