[rant]I realize that it would probably be a coding nightmare to make rope into an item that can create "climbing vines" wherever the player wants to, but there have been multiple situations, now, and I'm probably only about halfway through Act 2, that being able to have one character fly, misty step, dimension door, somewhere and then drop down a rope for other companions to climb up would have been extremely advantageous. In one situation in particular, I knew the developers had in mind that PCs should get up onto a certain tower, because of the "cat hole" that lead from the bottom to the top. Yet, in that situation I ended up having to upcast fly, use a potion of fly, and a scroll of fly, just to get all my party members up, which is absurd, considering I've got about a dozen ropes sitting in my inventory. The game already has the "arrow of transposition" so there's some sort of mechanic built in to just up and move a character from one position to another. Maybe every rope should just be an "arrow of party transposition?" Or even if a rope was a single use item that let a party member "tag" another party member to bring them to their current position, it would still be way better than just a useless "flavor" item designed to create verisimilitude.

At the tabletop, tying off a rope for other party members to climb is a viable solution for hundreds, if not thousands, of situations. If you're going to give us rope, at least let us use it for what rope is good for. Otherwise, honestly, I'd rather it just disappeared from the game altogether and got turned into, "mundane item you can sell for a gold piece."[/rant]