The latter half of Act 3 just falls apart for me. With Gortash, if you don't go with his suggestion he just becomes hostile after you free a certain people and Wyrmrock becomes super buggy with permanent turn combat bugs, bugged mine launchers, the dukes and patriars have no post-Gortash dialogue, you don't even get a cutscene or dialogue with Gortash when you enter his room, and you don't even get to interact with him while doing the Foundry or bring up his origins in a certain house or his parental upbringing. He just goes into a hostile fight, and when the fight is over, that's it.

That's just unacceptable for a main character in the story, and a clear sign of cut content and salvaging something out of him when they needed to push out BG3 out early so they would not lose sales to Starfield. Which I accept as the obviously smart market option.

But the problem is they made the Lower City a theme park of scattered and unrelated several quests when they could have trimmed many of those quests that went nowhere and focused on fleshing out the story beats of companions and antagonists instead.

If they knew they were running out of time, trim the optional side content first and focus on the main story related elements. That's just common sense.

Last edited by Zenith; 28/08/23 06:04 PM.