As another improvement how about NPCs not freaking out over player summons. It's really annoying to have to burn a spell slot dismissing summons, all because NPCs are a pain to talk to as they run away from them and will run to the ends of the earth. Don't get me wrong it has its uses. Like I used one to scare the Gnomes away from the rock at the cave in so I could throw grenades at it without pissing them off, but for a gameplay element can we make them like speak with dead. allow us to "re-summon" as many times for free without using a spell slot unless they die or are dismissed in combat. This way I can have my little army but be able to do conversations and stuff without running a damn marathon to speak with everyone. Why the dismiss in combat breaking it, to help prevent people from dismissing them just before they die, dismiss in combat could = death just to help stop some cheese.