The single player multi-origin experience is also immersion breaking - your MC chats to an NPC, get's whole story. Then another origin party member chats to them and gets he *same* whole story, even though they were standing right there. That is very jarring to me. I assumed that was done for multiplayer? But guess not. If you're all chained and you chat , they really should bring everyone into the conversation and make sure they flag that they have all heard it.