Bump this up.
This is a seeeeerious Gameplay problem.
As it is now its just a hefty Goldsink when Vendors suddenly forget their bests customers.

I might be wrong, but in EA i had the impression that it worked correctly and Vendors didnt forget the Attitude you build up with certain high Charisma chracters even when switching them around in camp.

As it is now it does not really make sense to use attitude system for shopping purpose, therefore Stealing is the most effective way to get filthy rich.
It only takes away the RPG immersion, when you actually want to play an honest character and beeing forced to use your shady characters to steal and pick everything clean.

So again, bumb this up for future reference. That this needs a solution.

PS: Dark Urge players therefore have the best benefit of just not taking care of this RPG Attitude feature.
Will there even an implementation of a "Goodguy" sometimes in future. Beeing the perfect opposite of "Dark Urge".

Last edited by TheHero; 29/08/23 12:09 PM.