That's a shame, because being able to set an actual marching order rather than having your party mob around you as you move could be incredibly valuable in some areas. IE if traveling in an area with traps (which IMO looking for traps should be an active mode you can select, like in BG1/2) where you don't want some dumb@$% behind you running out in front and triggering one by accident, because the AI pathfinding doesn't even care if you've already detected it and will walk over it ANYWAY.