Originally Posted by Berseria
Originally Posted by Zenith
Originally Posted by AusarViled
Gortesh is a joke.
Just take out the flamethrower by the door, any force damage kills them- do it out of stealth. Likewise you can cast any fire cantrip on the bombs and gortesh will take 70-120 damage. I just shoved him from bomb to bomb and he died round 3. Easier fight.

Orin is actually hard as she has unstoppable, and has the ability to one shot you round 1.

No she doesn't. Literally a single magic missiles and her unstoppable is gone, potion of speed and she loses 60% of her health to a lv6 magic missiles. Then whatever martial you have mops her up during the same turn. Orin did zero damage to my team, they were all 21-22 AC including Gale.

And the bombs that were being thrown were bugged, so the grenade launchers were throwing the bombs at my characters AFTER they had already taken an action. Sometimes they threw two bombs on top of a teammate during one of my turns, and they would keep tossing more during that same turn every time interval if you wanted to test their launch pattern. The grenade launchers are bugged and are not respecting turn rules.
Now I feel silly, I thought for some reason before you can fight Orin you have to get rid of her support dudes who cant even be pushed outside some skills. I made the fight really hard that way. While Gortash gadgets I destroyed almost all of them by Will's triple force ray before the battle or on turn one. You can literally stand barely outside everyones sight border and use it with no battle initiated (may be a bug?)


I feel even dumber because after suffering so much with the bugs at Gortash, I realized I never used my Mage Hand for Gortash, which would have made handling grenades so much easier as it's an extra throw action.