Hmm ... didn't read anything about fixes to major story inconsistencies towards the ending, where the narrative just falls apart and doesn't make sense:
The whole narrative around the Emperor and Orpheus does not make sense.
It does not make sense that the Emperor joins the Netherbrain.
It does not make sense that Oprheus says his honor guard could have freed him without the Oprphic Hammer.
It does not make sense that Orpheus can turn himself into a mindflayer without being tadpoled.
This is not just bad writing. These are mistakes in the narrative.
This scene needs a complete overhaul.
And I'm shocked that you thought after a 100+ hour game with relationships to these wonderful characters, people would be happy with a quick wrap up: "boss defeated? Great, finally some time to do the dishes. Thank good the game skipped to credits right away."
Really? Really Really!?
It's clear as day people want to have a slow and drawn out ending. I agree, 30 min of cutscenes are too long! What you should have done is a similar but bigger event than the Act 1 Ending / Party.
Not cinematics, but actual gameplay!!!
That's ALL you needed to do. Make it possible to talk to all major NPCs. Have a final conversation with all of your party members. Have an additional scene only with the character you romances.