Originally Posted by Linio
Quick toughts (a bit disappointed that I didn't picked the tactitian mode, so it refers to the "normal" mode).
The "normal" mode is for sure too easy.
But for me it's not exactly linked to rest or whatever (I rested very very very little since the beginning of the game and I have gazillion foods), but it's for me twofold :
- I feel a bit of an issue if you do "all" the quests that you're just always a step ahead of the encounters you have. For example, I'm in Act 2, my party is level 10 and a half (yeah you count the halves), and I'm meeting group with level 8, so of course I wreck them and gain even more XP...
- The combat for me fall into two categories : Either you surprise the others and are prepared, either you don't. And if you do, the advantage is really big, you get advantage for all your party, then if you manage properly they don't even have a first turn.
- I think there's a bit of an issue with the DnD5 ruleset there. When you launch a spell that does 4-40 damage, the variance is so big that it can really change the tide a major way. When I confronted the boss of Act 1, the fight was completely underwhelming, and had to maybe hit 4 to 5 times to extinguish his health...

Have no proposal on my end, but yeah, at that point in Act 3, with the team and the equipement I have I'm not having much fun.
I think you could have a cap in each Act. Level 5 until you get to Act 2, Level 9 until you get to Act 3, Level 13 until endgame. (Yeah, I added another Level.)