Totally agree with this topic. I tried to play rogue, it solo's every fight without enemies detecting it, then i tried eldrich knight, it destroys everything from any distance with 95% to hit and huge damage multiple throwing attacks (added tavern brawler and rings), my friend tried barbarian, from the start of the game barb capable of hit and outrun every fight in open area solo, without being hit even by ranged enemies (due to crazy movement speed and jump distance), etc.
I want to play this game with party of 4 people, but in today's state it's only fun to play it solo. Right now me and friend are doing 2 people run, we aren't using rogue or throwing weapon chars, and its still easy (we just completed act 2), we even reloading sometimes just because some boss dies in one round to see what this boss actually does. And we aren't some speedrunners or pro players, we aren't using some internet builds to min max or something. I'm not even talking about 5 tons of food in my camp chest and i'm playing a caster which needs to long rest more often (actually he doesn't because you can build yourself around cantrips kinda nice, but i want to cast cool spells not just same cantrip every fight!). I hope act 3 will be harder due to us coming closer to 12 lvl, and fighting 12 lvl enemies will be more equal than being lvl 9 and getting lvl 5 mobs as opponents. As i'm planning a one more playthrough without a friend i am forced to try it with 1 character party, since even doing it with 2 is not hard enough.
Pathfinder did really nice with difficulty settings, with lots of tuning player could make his game a nightmare ( if he wishes so ). Also pillars of eternity 2 had some optional difficulty boosters. I saw a couple of difficulty related mods and will try them.
I understand noone will remake all game mechanics, i'm not asking it, just add 1 or better 2 more difficulty levels with higher level/better stats/more multiple enemies, please Larian!

Last edited by Cyberbird; 30/08/23 03:33 AM.