I don't know if my take on difficulty is that valuable since I didn't find tactician that easy. But these are the levers I'm thinking of pulling for a more difficult playthrough.

1. Never load anything but the most recent save except in case of a bug, never load if the game can be continued.
1a. Quicksave whenever a fight starts
1b. Quicksave whenever a fight ends
1c. Quicksave at the end of every conversation
1d. No saving in conversations

2. Never move or pick up explosive barrels.
2a. No crate stacking.

3. No pickpocketing merchants.

4. Ban or fix the following
4a. Tavern Brawler
4b. Haste
4c. Lore Bard's Cutting Words
4d. Pact of the Blade's extra attack
4e. Multiclass wizard spell scroll learning
4f. Phalar Aluve
4g. Staff of Spell Sparking
4h. Stat fixing items. (Headband of intellect et al)

5. Don't sleep until a party member complains about being tired
6. Use a mod to add a 25% xp debuff

I might have missed some exploits, the game might be still way too easy for some. But it seems a reasonable base to me.