Personally I hope they take their time to figure out a proper plan and story flow, and then execute it.
Last thing that the game needs is more rushing because currently a lot of dialogues in the game feel like they've been spliced up together from different days in the studio, Halsin being the best example of this. Half his lines sound like he's infront of me and then the other half sound like he's in a cave or behind a door. Lets not also forget that his dialogues are not cohesive at all, same with Shadowheart who told me the exact same story about Dark Justiciars line-for-line 4 times throughout the span of ACT 1. Every time she starts the story, I'm like; "Oh boy, here she goes again about wanting to be a Justiciar..."

A lot of scenes also do not follow the same dialogue tone or even story continuity, like our romantic partners being all mooshy and sweet and then the next day they're talking to us as if we're still strangers who aren't even romantically involved. I feel like romances should be time-gated more so such inconsistent tone-deaf scenes don't happen so much.
As for the patch, I just hope the multiplayer thingy is not the only "feature" coming because lets be honest that's not even a community requested feature, that's the most obvious oversight that should've been in the game. Avatars of other players hindering gameplay and not being removable is an actual issue that wasn't thought of until the community pointed out, which is what playtesters are for.
So I hope it's just one of many more coming with the patch, otherwise presenting it as a big feature would be like calling; "Made Lady Esther available to trade with after you've completed her quests." a feature, when it's just an oversight. Of course she should be tradeable.
All in all looking forward to the patch, improvements, polish, features and such. It's a fantastic game that needs more cooking in the oven for sure
