Originally Posted by Milkfred
Also, yeah, that. This is a game about cutscenes and talking to people in cutscenes. Acting as if people wouldn't want several minutes of cutscenes at the end is another reason why people aren't really accepting the response because it implies that Larian doesn't understand what the audience wants or why they play a game like BG3.

Couldn't put it better myself. I mean, you literally watch cutscenes for 1/3 of a game, all dialogs are cinematic. And then at the end of (in my case 90 hours) playthrough you get punched in the face with a pitiful short epilogue for a memorable adventure? I know the attention span is short nowadays, but surely we can manage 10 minutes cinematic closure to tie the loose ends.