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#888987 30/08/23 01:56 PM
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Sorry to ask - I managed to destroy the first one, but I can't seem to do any damage against the second.

How do you do it?

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It only vulnerable to
electric damage

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Guiding bolt works wonders for me

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Guiding bolt works wonders for me

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THANKS! Great and fast response! Thank you so much!

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As with other problems that can be encountered, there are several avenues of approach. In this case, you don't really need to destroy the arcane turrets in order to progress.

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Here is another solution somebody told me elsewhere:
1. You don't want to waste your resource to destroy the turret.
2. what you want is to get into the base of the tower, if you pay attention to the terrain surrounding the tower you'll see a subtle passage that allows you to jump down to the base of the tower.
3. You need 1 character with good lockpicking skills and 1 feather fall potions.
4. If you managed to go to the "back yard" of the tower, pick the glowing flower.
5. get in to the building via locked door.
6. solve the "puzzle" to turn on the tower "electricity" + deactivating the turrets.

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Just take them out by throwing a at them, then conveniently finish them off with melee dmg? Are they now immune to melee dmg? It should work...

Last edited by Lotus Noctus; 30/08/23 05:17 PM.
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Originally Posted by Lotus Noctus
Just take them out by throwing a at them, then conveniently finish them off with melee dmg? Are they now immune to melee dmg? It should work...
I was on Hotfix #1 when I did this part so I can vouch for it working up to that point.

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What I did:
Turned invisible. Apparently the turrets can't detect invisibility.


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