I agree. It ultimately doesnt matter why the end result is unsatisfying. Whether the original artistic vision was bad or whether the original artistic vision was changed to meet a release deadline doesnt matter. What matters is whether the game, as it is, feels satisfying. Data mining is just an attempt to figure out why certain aspects of the game feel unsatisfying.
It doesnt matter when cuts and revisions were made. It doesnt matter whether the content that was cut was finished or well done. Ad hominem attacks against data miners will not improve anyones gaming experience.
Disagree. It makes a massive difference to what comes next, and peoples expectations about what comes next. Particularly since Larian have confirmed they will keep working on it (to some extent at least).
At one end of the scale, there could be things that Larian fully intended to be in release, are close to being complete, but cut for time or technical reasons at the last minute. In which case, it would be feasible to finish off and they would likely want to do so.
At the other end, we have rough ideas, never really developed and dropped long ago because Larian thought it didnt work. ie content they decided was bad, waa not properly developed in the first place and will never ever see the light of day.
Or anything in between those extremes.