Originally Posted by Heisdarkness
Can we also discuss how being "Evil" in this game is completely worthless and has no rewards as oppose to being good? Doing all the evil decisions has no upside with all of the downsides... It should have been somewhat balanced... You lose five party members if going completely evil, that is a lot and also a lot of quests/rewards you are missing out on. These characters should have been replaced with either more powerups/ more rewards OR evil party members to replace them. Very overwhelming and I feel like I am being punished for playing the game in a different way...

Absoloutely. It feels like there was meant to be a lot more going on with the evil playthrough / the absoloute in terms of the cults and such but it has been very much taken away at some point in development. The evil playthrough is certainly nowhere near as rewarding and just ends up leading to the same outcome for major plot points down the line anyway. A playstyle that's offered to you should not remove that much content without offering things in return outside of a different cutscene.