I don’t know how many session 0’s people have attended, but I’ve been to enough to know that most people, while desiring a unique and interesting build, have no idea how a TTRPG rule set works. Someones going to want a character that is wise and smart and stat them accordingly, only to pick something like Paladin which needs every stat except for wisdom and intelligence, but they won’t know that until they hit a certain level and the difficulty throws them against a wall. I don’t think it’s fair to punish new players for wanting to make characters according to their desires, and rather than pervert the rule set or create a system where every class uses every stat (looking at PoE), I’d rather give new players and experimental players an easy out. People make new characters with different classes, feats, and stats all the time in tabletop—whenever a PC dies! I’d rather have a system that encourages creativity and gives people an out if they really fuck up rather than a system that punishes players for lack of experience or experimentation.
I have never used Withers for any reason during my game, not even resurrection. I’ve used scrolls of revivify until Shart got the spell. I do not intend to use Withers in any playthrough because I usually plan my build in advance. His services may as well not exist to me.
As a compromise, maybe a toggle in settings for people who don’t want Withers to offer the service.
Also— BG1+2 EE have god mode available at the start?
Last edited by Zerubbabel; 31/08/23 01:54 AM.