This game is already a cinematic experience. What made Larian think the players wouldnt want a semi-interactive movie as the epilogue? What made them think we dont have enough investment in our party that we wouldnt care if they didnt get closure or if we didnt get closure? Thats a creative decision I have trouble wrapping my head around, as it seems to contradict the vision for the game, which is in part based on character driven cinematics and respecting player choice
Upper city and other alleged cut content I can accept because it sounds like a combination of a slip of the tongue combined with an audience dreaming up grand scenarios.
Remember the human (This is a forum for a video game):