it seems to stem from a perspective held by those who might also advocate for keeping features like the Stealth Bonus in EA games, under the premise that one can't simply opt out of it.
No clue what that is, but regardless, if you can't opt out of it - you're clearly forced to use it, it's not optional, it's not even "encouraged" then, therefore a case of "I'm gonna compare apples and oranges, because I can"
Similarly, they might argue that a bug capable of instantly defeating all enemies should remain in the game, using the "Don't like, don't use" rationale.
I can't even begin to grasp where this logic is coming from, and I'm trying my best not to get Smite of Ban-ed by the lovely Red Queen (I truly am my Queen).
To say that people who point out something is in the game, in no way in the players face/encouraged, if not used - has zero impact on your playthrough....to say that is the same as abusing a bug is just....wow.
Comparing an intended feature/mechanic to something completely opposite and would be against ToS etc.....
It appears that there are even individuals who hold the belief that the responsibility for improving the game doesn't necessarily lie with the developers, but rather with the players themselves. They contend that gamers should adapt and play with the existing elements without questioning or seeking adaptations.
......huh?
Who? What? Where?
Minsc makes more sense.....