I can't be the only one who saw the word "Wardrobe" in the last patch and got all excited, only to realize it had nothing to do with what I thought it might be right? lol Alas

Regular clothing is such a great way to let the character get into customizing a look. Especially because this stuff isn't enchanted, so it really doesn't need to be gated in the same way as arms and armor which has progression beyond aesthetic appeal. Most clothing sets seen to have 3-4 colored components/materials often cloth and leather, so it would be cool if we could shop/paint/dye them in more elaborate ways.

It's also sad we can't do certain things like say, wear the chain shirt under our clothes (a classic) or to have our Wizards and Monks and the various unarmored types able to use a wider array of regular threads. A simple toggle like display clothing on/off would be nice. Currently if you disrobe outside of camp you're just your naked/undergarmented appearance.

Frankly I'd like to see more of the form hugging clothing sets, because things like sleeves and lower robes tend to clip and they have that thing going on where they look like tents or sails. Wizards robes would be the prime example, where the lower part of the robe looks more like rolled paper than cloth. Stuff below the waist feels very cylindrical compared to the options you get with light and medium armor, or some of the class specific outfits like the cool sorcerer's robes. Not to be too mage classists about that one, but wouldn't it have sorta made sense to give the Wizards the cooler default robes, just so they'd have that at least? hehe But style comes effortlessly to sorcerers, like everything else for them, and the wizards still got that sack look going on out the gate like the first week of EA. Things like belts and boots, vests, blouses, sleeves, no sleeves, collars and chokers, hats and hoods. It's a bit of a bummer that one can't wear say a circlet with a regular clothing hood or hat. Cloaks and great coats and tunics over armor also would look cool. That would be a fun way to combine what exists for armor similar to how capes work, but less cape-like and more coat-like hehe. It's incidental to the gameplay, but it makes such a difference in terms of characterization and replay and staying power over the long haul. Dress em up!

Last edited by Black_Elk; 01/09/23 01:51 PM.