ToEE us brilliant, I love the second half of it, how the dungeon was well designed, it's a pinnacle of dungeon as ecosystem, and how there are story options and faction choices even in act 3 is still something ToEE stands out with. i.e. the story continues to the end, the second village is great but the game doesn't really start till you're in the temple and the story only ends there if you kill everyone without talking to them... which is true of all games.
And NPC companions you've hired having terms and a share of the loot, because they are people who you have hired is something from the adventure module and you know, reality. It's not stealing and they outline terms before you hire them.
Have you tried the Co8 fix patch? it solves most the bugs.

I also feel BG3 devs have played it as there were acouple moments in BG3 that I felt were callbacks to ToEE


Minthara is the best character and she NEEDS to be recruitable if you side with the grove!
Also- I support the important thread in the suggestions: Let everyone in the Party Speak