Originally Posted by Zenith
I'd rather Orin not kidnap one of my teammates in the very beginning of Act 3, tyvm. I don't want to have to rush to the Temple of Bhaal underleveled and pause side content just to have my ally not miss a lot of potential dialogue by staying kidnapped.
Is there a long rest event where the companion gets kidnapped? See I wouldn't know that because I've always had the kidnapping get revealed by the "companion" running up to me when I was in the underground, presumably triggered by proximity to the Bhaal area, without anything in camp having happened. I guess the kidnapping scene keeps getting prevented by my stack of other queued scenes.
So that's not just an example of content I'm missing in runs, but an example of content I literally did not know about because of these rest-event limitations.

I mentioned earlier my Dark Urge about to enter act 2 without the big act 1 urge moment people hype up.
I only know about that scene firstly because of a friend who can't not blurt things out (and did Dark Urge for his first playthrough), and secondly because of these forums.
I mean, I wouldn't have clicked to reveal urge spoilers if not for that friend and the run I started, but in any case without it being revealed to me I could have played the whole game as Urge without knowing about that moment either.
Well, unless it would just happen in Act 2 instead. I suppose I might find out.