Not posting on forums in general, just leaving some feedback here to convey my experience in the unlikely case someone notices.

Difficulty:
In Tactician difficulty, I hardly had to use any tactics. Especially on bosses. Often feels anticlimactic and dull. A solo playthrough felt more fulfilling tactics and difficulty-wise. Same case with DOS 2.

Character progression:
Was never particularly excited about leveling up in the game. Choices were sparse and most of them didn't feel impactful. Unlike in Pathfinder WotR, where I have spent countless hours replaying the game just to make different builds and character progression choices. Haven't played 5e pnp so I don't know if that's the problem.


That said, don't know if most people understand this, but Larian made a game development miracle. Being in this dystopic industry, the work that has been put into this game, and its cohesion given its scope, are nothing less than mind-blowing to me. Thank you.

Last edited by MysticQuest; 03/09/23 12:35 PM.