It would be nice to be able to toggle off their homebrew rules, but they have made just a single ruleset for the game and not a buffet. I think that's just fine. The houserules I'd like to be able to toggle off are amonst others
- Haste gives only 1 attack or +1 spell cast (of which 1 has to be a cantrip)
- Jump should just be movement, not bonus action, and not further than your movement anyway
- Help should do a medicine DC 10 check to stabilize, not get you back in the action
- If you are healed while down, you have all your actions the next turn
- You can't throw healing potions at someone to heal them
- Shove is just 5-10 feet or prone, and is an action
- Combat actions like dodge/defensive fighting and aid
- Being prone doesn't end your concentration (why is grease the optimal interrupt spell Larian??)
Probably more too, that's just from the top of my head.
Last edited by Slapstick; 03/09/23 12:49 PM.