I thought that Thorm was responsible for it so the question is why doesn't his death lift the curse? Or at least, why isn't the lifting of the curse tied to what happens around (I'm assuming, having freed Nightsong) the fight with Thorm?
Thaniel is the spirit of the land who needs to be rescued, made whole by reuniting him with his other half, and then Thorm needs to be killed to lift the curse. If Thorm is killed without rescuing Thaniel, then the spirit of the land is still stuck in the Shadowfell and because of this the land isn’t healed.
Thanks. Doesn't make a lot sense to me but whatever.
I didn't know, you had any questions to be answered, sorry. With unfortunate choices I meant,
that you decided to enter the Shadowfell without helping Halsin first, without exploring anything that is to explore - there will be consequences. You can explore the Gauntlet, do the trials and stuff, just leave the Shadowfell alone before you are ready to proceed. With going back to the Last Light Inn instead of Moonrise, you will probably loose Jaheira. If you go directly toMoonrise, you will loose Halsin. If you did Halsins quest before the game told you
Me entering the Shadowfell before helping Halsin isn't a choice as the two things are never presented as a choice. You only know due to hindsight. My point is that I was still exploring what there was to explore in Reithwin. Your knowledge of the timing for doing Shadowfell is hindsight again.
The state of the region is that if you leave important stuff unfinished, like for example not solving the goblin problem and leaving - that storyline will finish and the tieflings will be attacked on the road by Minthara and will be dead.
Except that by the time you meet Minthara you know from the story so far that you can either save the tieflings/Grove, side with the Absolute or pretend to side with the Absolute. This allows you to choose.
Or not helping Halsin before initiating the battle for Moonrise Tower, which entering the Shadowfell is, since Aylin will directly rush to Moonrise to confront Ketehric, which she tells you, Jaheira said, when the signal is given, the Harpers march to Moonrise - the signal was given by the blinding light, when Aylin was freed - there was even a cutscene, where Jaheira gave the commando.
When you free the Nightsong you have no idea she will go straight to Moonrise. You have also only just found out that she is an aasimar. The aasimars I know from games done suddenly transform into a winged one-woman attack force. As for urgency, in Act 1 everything was about the tadpole and getting it out before it turned you into an illithid. In Act 2 I can't recall the last time the tadpole got a mention.
And how Jaheira and the rest translate a light in the sky to an immediate attack on Moonrise is beyond me.
Yes, the warning in act 2 is not about leaving act 2, it just tells you, that you reached a point of no return for some quests, if you proceed, because whatever happens in the Shadowfell will make the Harpers move to Moonrise.
Hindsight once more.
And yes, of course it is guesswork, the game doesn't always tell you, what a good or bad choice is.
It is not about good or bad choices or consequences it is about getting a choice or enough information to make an informed decision.