Precisely! It's an OPTION! Which means its main focus can be whatever the player wants it to be! Personally, my main focus was to help the companions, whether they wanted it or not! The Dead Three were just a part of the plethora of problems they had!
And I thank you for bringing this up! Based on this logic, why would the demonstrably intended but woefully missing happy ending for Karlach not be equally valid?
Me: "Ok, Dammon's stumped, we'll see what comes next"
Act III: arrives
Me: "Oh. Oh! The Gondians created an army with Karlach's Heart v2.0? OH, they even recognise it within her?! Awesome, clear cut, know where I'm going, good thing I can also deal with the main stuff there!"
Me: "Oh sweet, Improved Infernal Iron, these guys really know what they're doing!"
Game: "Nope."
Me: "... what? But why?"
Game: "Because."
Me: "... but why's it even here if it's useless?"
Game: "Oh, look! There's Orin, go say hi!"
It's high-fantasy, you see, because it's totally devoid of logic!