5th edition is bad game design. There really isn’t any where positive go with it as your base rules design.
An argument that could SOMEWHAT not sound stupid only in case the changes made were actual improvements.
With how the game encourages you to swap party members around for quests it's unreasonable to expect you to commit to anything in this game.
If anything this should be even more reasons to NOT introduce another dozen of non-committal options, since there was already more than enough freedom/leeway to begin with.