Originally Posted by rodeolifant
I do enjoy many of the sidequests, and also a bit of freedom. Act two, whilst more polished, is also rather short and railroaded towards just one quest and then the finale. Going into Act 3 there's a *lot* going on all of a sudden, when most characters reach their finale, which for some ties into the main plot. Then there is the new companions who all want something, and these things tend to start off all in the same area, which is awkward, going to camp, switching out characters and going back into that shop, etc.

I like the city part. Going to the circus, exploring the shops and pubs and talking to animals - the city is well done. But then, the ultimate endgame, I do not care for at all. The villains aren't fleshed out and overthrown in just a battle sequence, the actual end boss is just that, no personal stakes or anything, jsut a monster to kill and an easy one at that, and then a character you spent all game with is revealed to be.... Someone that should not be in the game, let alone with the weird motivations that sprawl all over the place.

Ugh... That quest. I will never do that again, it was so dumb.


Hey, so I read a book and it kind of says there's a dragon. You should ask that dragon to help us. Because my son should've been a Paladin, but he's he's incapable of making good decisions, so he's a dumbass Warlock on rented power, but a tried and true paladin quest involving dungeons and dragons would normally really suit him, regardless.
Okay.
Dumb revelations about said dungeon, dragon and his old friend and fairly decent battle later...
Hey, did you get the dragon?
No. No, it was already dead. But we talked to someone weird and then it was not dead, and in fact, kind of angry at our frenemy-that-assumes-tentacled-benefits, but then we killed it. It's dead now. Again.
Who did you talk to?
Not relevant in the slightest, and frankly, you don't want to know. Especially since.. No, I don't want to talk about it. It's too dumb to ever mention again, so it will in fact never be mentioned again.
Oh, that's okay. If you defeated the dragon that turned out dead, then you are better than the dragon so we never needed the dragon in the first place.
Yeah, that;s what I thought too, but we went, anyway. I found a sword that's too big for Minsc to plausibly hold, even. It's good for killing dragons. But, we just did that without it, no problem. Maybe we'll find a Red One like we were alluded to in the first Act that will prove more of a challenge later.

This should have been cut content. Or rahter, just the enemy to kill with no dialogue or something. Just not this.
Agreed it also makes no sense because in DnD lore aren't mind flairs the little tadpole and they eat the brain of the host?

[spoiler][/spoiler]
Doesn't that mean that the real Baldurian is dead? And that "The Emperor" is just the little tadpole that ate his brain and took over his body?

Last edited by Heisdarkness; 04/09/23 02:17 AM.